#1366x768 batman arkham city download#
Download available at the bottom of the page Makes the game appear more bloody with only red being emphasized. Only the colour red will remain intact, whilst other colours are black and white. Only the colour blue will remain intact, whilst other colours are black and white. Selected by default for all presets except 'Beta'. Lower saturation and stronger highlights for a more filmic look.Īims to replicate the RTA collection. Slight yellowish tint with softer blues to provide a warmer feel.Īims for a gritty tone with a brownish tint. Gives the game a colder feel with a mix of orange and blue tints. Recommended for use if in-game depth of field is enabled. Slightly different hue/saturation settings from Vibrant1.
I've allowed several colour grading options:Īims for accurate to life colour grading.Ĭolour Correction with a bit more saturation. Multi-LUT shader by OtisInf allows users to switch between multiple LUTs with ease.
#1366x768 batman arkham city how to#
This is an image in which a shader references to understand how to apply its colour grading. You can do this with the '+ ADD A GAME' option on the bottom left of Steam's window. I would recommend adding Texmod to your Steam library. The game's directory should be revealed in file explorer. Select 'properties', now go to 'local files' tab. If you don't know where BatmanAC.exe is, right-click the game in your Steam library. Would advise installing the game on your fastest drive. Only one cape can be selected (explained in custom textures section). Go to the smaller folder icon and use it to find the downloaded texture files. Select BatmanAC.exe as target application. Open Texmod, run the application and select package mode. Texmod ships with the texture pack download. An alternate, better texture injection solution may occur in the future. It's required to launch the game through Texmod everytime you want to use the textures. After the game's loaded, everything should run normally but with the injected textures. You will have a blank screen until all textures are loaded. [The more textures selected, the longer it will take to load the game. If you don't know what downsampling is, check out DSR if you have an Nvidia GPU [or VSR if you have an AMD GPU. Reshade also won't function properly with MSAA enabled. If you want to eliminate aliasing, you can downsample and/or inject SMAA which is explained in the Reshade section. I do recommend disabling anti-aliasing as you will save on a lot of graphics memory usage. Something to understand is that the higher the texture quality, the more Graphics Card memory you require. You will need to revert the read-only setting when editing the config file, and check the option again after any changes.Ī pool size value of '0' should potentially work fine on all cards (basically telling the game engine not to worry about limiting video memory usage), works fine on my 970 '4gb', but not sure if this applies for all graphics cards. Do this by right-clicking on BmEngine.ini, select 'properties', check the 'read-only' option and hit 'ok' to apply. Save the changes, and set the file to 'read-only'. Set both AllowD3D10 and AllowD3D11 values to 'FALSE'. Now search for 'allowd3d10' using Ctrl+F. Open it and press Ctrl+F and search for 'poolsize' <- will be underneath Ĭhange the value of 512 to your graphics card memory amount: Make a backup copy of BmEngine.ini before editing it: This is because it disables the graphics memory usage limit set by the game - or the game will stop high resolution textures from functioning properly.Īfter adjusting graphics settings in the game launcher, go to -> C:\Users\ (You)\Documents\WB Games\Batman Arkham City GOTY\BmGame\Config\